Just a quick status update: I won’t be publishing progress on my EP until after easter because I’ll be in San Francisco for the Game Developer Conference the entire next week. See you there?
UnitZeroOne, Mr Doob and myself. Picture by Ralph Hauwert.
Having lived in a bubble for the last three days to finish two demos for the TRSAC demoparty in Denmark, I’m very happy with the outcome: 1st and 2nd place in the main competition was more than I had hoped for and a pleasant surprise.
I wasn’t very involved in the visuals of the winner demo (“Electric Bullet” by ASD & Excess) apart from a short discussion on what went where in relation to the music. The demo is a remix of an existing demo and therefore a different demomaking experience for me. I’m usually very involved with the visuals, but this time this was handled entirely by Navis, the main coder of ASD – Andromeda Software Development. We’ve been talking about doing something together for a while, and the remix-idea was non-time-commital enough for both of us to make it work. I’m very happy with the result, check it out below:
For the 2nd place (“Area Unstable” by Badsquare), it was more similar to how I usually work with demos (involved with graphics and the syncing/direction), but on a entirely new platform: Adobe Flash. I have never worked with this platform before, and luckily I had the privilige of having hot-shot Flash-guru UnitZeroOne (Ralph Hauwert) as the coder. Sander van den Borne did the original theme and the graphics for it. I made the music and sync. I’m really happy with how it turned out, and check out the video below as well:
Overall, I unfortunately did not get to spend as much time at the partyplace as I wanted, but as they say in the demoscene: “pulling a TBL” is sometimes needed. Thanks to Ralph and Marie for playing hosts to myself and Mr Doob which was also staying with us over the weekend.